That is awfully clumsy compared to the obvious alternative of displaying the move's inputs. So you have to pause, select your character from the command list (why not jump straight into the current character's list?), and find a move to see its inputs. But unlike Dead or Alive 5 Last Round's training modes, this game only displays the name of the special move it wants you to do, not the inputs. The first few simply require you to perform a specific special move - an important part of learning to play any character. Each of the 50 characters has 10 unique missions to complete. Mission Mode provides a more focused way to learn.
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